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CALSCALE:GREGORIAN
BEGIN:VEVENT
UID:6fd5a7551a4a47b564dd5f8bc934f9d7571a2d3c@swoogo.com
DTSTAMP:20191015T115103Z
DESCRIPTION:IP has arrived and is here to stay. Next to reduced complexity
and increased agility\, one of the greatest advantages of moving to IP is
cost reduction - the simple usage of COTS IP switches and cables. However\
, with new imaging technologies like 4K\, high framerates\, and HDR\, we h
ave more pixels to manage\, store and transport. \n\nAs an uncompressed es
sence\, this requires 10GbE workflows for HD\, 25GbE for 4K\, and even mor
e for future 8K workflows. Currently\, the industry is struggling to upgra
de their infrastructures to handle 4K video\, which at 60fps\, 4:2:2\, and
10bit requires nearly 12Gbps. With 8K on the verge\, a future-proof solut
ion has to be found.\n\nWhat if technology could help? Help to easily mana
ge more pixels over limited bandwidth. Help to safeguard latency? All with
pixel perfect quality?\n\nThe following whitepaper will explain how and w
hy the new ISO JPEG XS in combination with part 22 of SMPTE ST 2110 for co
mpressed video streams will address and solve exactly these points.\n\nFur
ther content of the whitepaper will be:\n\n- The standardisation roadmap\n
From the call for proposal\, over the selection of TICO RDD35\, to publica
tions and first implementations at NAB 2019 - this is how JPEG XS came to
life.\n\n- The rigorous ISO quality assessment of JPEG XS\nThe “Flicker-te
st” (ISO/IEC 29170-2) method for near-lossless quality assessment on both
natural & synthetic images.\n\n- A comparison to other compression technol
ogies\nHow does JPEG XS compare to established standards like JPEG 2000 or
inter-frame technologies.\n\n- An enlistment of platforms and formats cov
ered by JPEG XS\nFrom FPGA IP-cores to Software Development Kits for GPU a
nd CPU\, this is how you can implement JPEG XS.\n\n- Example bitrates and
bandwidth-efficient workflows\nA detailed table showing example bitrates a
t various resolutions and fps\, plus the resulting infrastructure requirem
ents.
DTSTART:20191021T180000Z
DTEND:20191021T183000Z
LAST-MODIFIED:20191015T115103Z
LOCATION:San Francisco Room
SEQUENCE:0
STATUS:CONFIRMED
SUMMARY:Creating Bandwidth-Efficient Workflows with JPEG XS and SMPTE ST 21
10
TRANSP:OPAQUE
X-ALT-DESC;FMTTYPE=text/html:IP has arrived and is here to stay. Next to re
duced complexity and increased agility\, one of the greatest advantages of
moving to IP is cost reduction - the simple usage of COTS IP switches and
cables. However\, with new imaging technologies like 4K\, high framerates
\, and HDR\, we have more pixels to manage\, store and transport.
\nAs an uncompressed essence\, this requires 10GbE workflows for HD\,
25GbE for 4K\, and even more for future 8K workflows. Currently\, the indu
stry is struggling to upgrade their infrastructures to handle 4K video\, w
hich at 60fps\, 4:2:2\, and 10bit requires nearly 12Gbps. With 8K on the v
erge\, a future-proof solution has to be found.
\nWhat if techn
ology could help? Help to easily manage more pixels over limited bandwidth
. Help to safeguard latency? All with pixel perfect quality?
\n
The following whitepaper will explain how and why the new ISO JPEG XS in c
ombination with part 22 of SMPTE ST 2110 for compressed video streams will
address and solve exactly these points.
\nFurther content of t
he whitepaper will be:
\n- The standardisation roadmap
\nFr
om the call for proposal\, over the selection of TICO RDD35\, to publicati
ons and first implementations at NAB 2019 - this is how JPEG XS came to l
ife.
\n- The rigorous ISO quality assessment of JPEG XS
\nT
he “Flicker-test” (ISO/IEC 29170-2) method for near-lossless quality asses
sment on both natural &\; synthetic images.
\n- A comparison
to other compression technologies
\nHow does JPEG XS compare to estab
lished standards like JPEG 2000 or inter-frame technologies.
\n
- An enlistment of platforms and formats covered by JPEG XS
\nFrom FPG
A IP-cores to Software Development Kits for GPU and CPU\, this is how you
can implement JPEG XS.
\n- Example bitrates and bandwidth-effici
ent workflows
\nA detailed table showing example bitrates at various
resolutions and fps\, plus the resulting infrastructure requirements.
END:VEVENT
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